Xbox 360 Details ....
Ok, first watch this nice video clip by the Xbox360 design team:
http://msxb.wmod.llnwd.net/a274/o2/ourcolony/TheColony_v1_750k.wmv

The details are:
Custom IBM PowerPC-based CPU
• Three symmetrical cores running at 3.2 GHz each
• Two hardware threads per core; six hardware threads total
• VMX-128 vector unit per core; three total
• 128 VMX-128 registers per hardware thread
• 1 MB L2 cache
CPU Game Math Performance
• 9 billion dot product operations per second
Custom ATI Graphics Processor
• 500MHz processor
• 10 MB of embedded DRAM
• 48-way parallel floating-point dynamically scheduled shader pipelines
• Unified shader architecture
Polygon Performance
• 500 million triangles per second
Pixel Fill Rate
• 16 gigasamples per second fill rate using 4x MSAA
Shader Performance
• 48 billion shader operations per second
Memory
• 512 MB of GDDR3 RAM
• 700 MHz DDR
• Unified memory architecture
Memory Bandwidth
• 22.4 GB/s memory interface bus bandwidth
• 256 GB/s memory bandwidth to EDRAM
• 21.6 GB/s front-side bus
Overall System Floating-Point Performance
• 1 teraflop
Storage
• Detachable and upgradeable 20GB hard drive
• 12x dual-layer DVD-ROM
• Memory Unit support starting at 64 MB
I/O
• Support for up to four wireless game controllers
• Three USB 2.0 ports
• Two memory unit slots
Optimized for Online
• Instant, out-of-the-box access to Xbox Live features with broadband service
• Built-in Ethernet port
• Wi-Fi ready: 802.11a, 802.11b and 802.11g
• Video camera ready
Digital Media Support
• Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW,
CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
• Ability to stream media from portable music devices, digital
cameras and Windows XP-based PCs
• Ability to rip music to the Xbox 360 hard drive
• Custom playlists in every game
• Built-in Media Center Extender for Windows XP Media Center Edition 2005
• Interactive, full-screen 3-D visualizers
High-Definition Game Support
• All games supported at 16:9, 720p and 1080i, anti-aliasing
• Standard-definition and high-definition video output supported
Audio
• Multichannel surround sound output
• Supports 48KHz 16-bit audio
• 320 independent decompression channels
• 32-bit audio processing
• Over 256 audio channels
System Orientation
• Stands vertically or horizontally
Customizable Face Plates
• Interchangeable to personalize the console
http://msxb.wmod.llnwd.net/a274/o2/ourcolony/TheColony_v1_750k.wmv

The details are:
Custom IBM PowerPC-based CPU
• Three symmetrical cores running at 3.2 GHz each
• Two hardware threads per core; six hardware threads total
• VMX-128 vector unit per core; three total
• 128 VMX-128 registers per hardware thread
• 1 MB L2 cache
CPU Game Math Performance
• 9 billion dot product operations per second
Custom ATI Graphics Processor
• 500MHz processor
• 10 MB of embedded DRAM
• 48-way parallel floating-point dynamically scheduled shader pipelines
• Unified shader architecture
Polygon Performance
• 500 million triangles per second
Pixel Fill Rate
• 16 gigasamples per second fill rate using 4x MSAA
Shader Performance
• 48 billion shader operations per second
Memory
• 512 MB of GDDR3 RAM
• 700 MHz DDR
• Unified memory architecture
Memory Bandwidth
• 22.4 GB/s memory interface bus bandwidth
• 256 GB/s memory bandwidth to EDRAM
• 21.6 GB/s front-side bus
Overall System Floating-Point Performance
• 1 teraflop
Storage
• Detachable and upgradeable 20GB hard drive
• 12x dual-layer DVD-ROM
• Memory Unit support starting at 64 MB
I/O
• Support for up to four wireless game controllers
• Three USB 2.0 ports
• Two memory unit slots
Optimized for Online
• Instant, out-of-the-box access to Xbox Live features with broadband service
• Built-in Ethernet port
• Wi-Fi ready: 802.11a, 802.11b and 802.11g
• Video camera ready
Digital Media Support
• Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW,
CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
• Ability to stream media from portable music devices, digital
cameras and Windows XP-based PCs
• Ability to rip music to the Xbox 360 hard drive
• Custom playlists in every game
• Built-in Media Center Extender for Windows XP Media Center Edition 2005
• Interactive, full-screen 3-D visualizers
High-Definition Game Support
• All games supported at 16:9, 720p and 1080i, anti-aliasing
• Standard-definition and high-definition video output supported
Audio
• Multichannel surround sound output
• Supports 48KHz 16-bit audio
• 320 independent decompression channels
• 32-bit audio processing
• Over 256 audio channels
System Orientation
• Stands vertically or horizontally
Customizable Face Plates
• Interchangeable to personalize the console
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